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Tech Tips Volume 40 with Owsey

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Ambient, Cinematic, and Atmospheric Design

Tutorial 399 - Experimental Resampling Part 1

Owsey

by Owsey

Tutorial Description

Here we look at editing or resampling an existing sample using different processes to create a new textured sound.

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Course description

This week we welcome back ambient and cinematic maestro Owsey for an all-new set of tech tips in FL Studio.

These ten tips are a unique insight into how Owsey manages to create such epic, ethereal and transcendental sounds using unlikely sources such as a simple pluck on a violin, or foley recordings taken from everyday objects.

Throughout this course, we check out how to use different and often ignored parameters on our effects plugins along with interweaving automation to add a ton of texture and character to bring our sounds to life.

We also look at some detailed synth sound design, resampling techniques and building our own ambient percussive beats.

These tips are all about intricately shaping and delving into each individual element to create something truly unique, opening a wealth of soundscapes to use in our tracks.

Prepare to be blown away by these epic yet blissful creations and better still, learn how to make them yourself!

Read More…
Course Resources

Resources are only available for Subscribers or if you have purchased this course - you can Subscribe Here to get access to these courses resources as well as resources for ALL of our courses
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Course Notes

Tutorial 396 - Creating an Ambient Texture 07:00
Tutorial 397 - Creating an Ambient Soundscape 16:07
Tutorial 398 - Creating an Ambient Lead 09:31
Tutorial 399 - Experimental Resampling Part 1 09:36
Tutorial 400 - Experimental Resampling Part 2 21:04
Tutorial 401 - Experimenting with Elaborate FX Chains 12:22
Tutorial 402 - Ambient and Cinematic Percussion Part 1 08:49
Tutorial 403 - Ambient and Cinematic Percussion Part 2 07:49
Tutorial 404 - Bonus Atmospherics Part 1 12:41
Tutorial 405 - Bonus Atmospherics Part 2 14:07
  • Comments
  • Details
  • Resources 1
Comments
Please sign in to comment Show all 0 comments

or Sign in to continue discussion on the forums

Course description

This week we welcome back ambient and cinematic maestro Owsey for an all-new set of tech tips in FL Studio.

These ten tips are a unique insight into how Owsey manages to create such epic, ethereal and transcendental sounds using unlikely sources such as a simple pluck on a violin, or foley recordings taken from everyday objects.

Throughout this course, we check out how to use different and often ignored parameters on our effects plugins along with interweaving automation to add a ton of texture and character to bring our sounds to life.

We also look at some detailed synth sound design, resampling techniques and building our own ambient percussive beats.

These tips are all about intricately shaping and delving into each individual element to create something truly unique, opening a wealth of soundscapes to use in our tracks.

Prepare to be blown away by these epic yet blissful creations and better still, learn how to make them yourself!

Read More…
Course Resources

Resources are only available for Subscribers or if you have purchased this course - you can Subscribe Here to get access to these courses resources as well as resources for ALL of our courses
Sign in
Subscribe

Course Notes

Tutorial 396 - Creating an Ambient Texture 07:00
Tutorial 397 - Creating an Ambient Soundscape 16:07
Tutorial 398 - Creating an Ambient Lead 09:31
Tutorial 399 - Experimental Resampling Part 1 09:36
Tutorial 400 - Experimental Resampling Part 2 21:04
Tutorial 401 - Experimenting with Elaborate FX Chains 12:22
Tutorial 402 - Ambient and Cinematic Percussion Part 1 08:49
Tutorial 403 - Ambient and Cinematic Percussion Part 2 07:49
Tutorial 404 - Bonus Atmospherics Part 1 12:41
Tutorial 405 - Bonus Atmospherics Part 2 14:07
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